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Narrative Structure

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NARRATIVE
What is Narrative ?
Development of
. Narrative

 

Plot Structure

Plot is the basic structure of any story, but narrative can have a variety of internal structures related to style, temporal elements and codification of the message. Plot describes a series of events that happen to the characters in a described setting. Ideally, events should follow logically to maintain the story’s continuity. Larger texts often have subplots that run alongside the main plot.

A Plot is the sequence of interconnected events within the story, the main storyline that binds all the subplots.

A Subplot, or Side Story is a plot that may have no direct connection to the main storyline, but is important for understanding various aspects of the characters' personalities and the world the author creates.

There are several kinds of subplots:

A Character Arc describes events that happen to a (secondary) character and allows the reader to learn more about their background.

A Story Arc is a partial plot typical of episodic storytelling media such as TV series. It describes events that happen to the characters over several episodes but isn't crucial to understanding what happens in each episode.

Story-within-a-story is a technique used to tell a story during the action of another one. This is more properly called a Frame Narrative.

Other possible plot patterns include:

A Quest is a journey toward a goal typically used as a plot in mythology. In literature, the quest requires great exertion from the hero, typically including much travel, which allows the storyteller to introduce exotic locations and cultures. Side-quests often develop character depth by giving a seemingly perfect character flaws that could provoke his downfall. Often, side-quests serve as stepping stones toward completing a final goal.

The Monomyth (often called the Hero's Journey) is a cyclical journey found in myths, as discussed by Joseph Campbell in The Hero with a Thousand Faces.

Conflict

Every story revolves around a conflict or several conflicts that follow seven basic patterns:

Man vs. Himself: a hero is challenged by his own will, confusion, or fears. This struggle forces the hero to make a decision.

Man vs. Man: a hero faces challenges from antagonists.

Man vs. Society: a hero must confront social traditions, moral principles and edicts.

Man vs. Nature: a hero is challenged by forces of nature.

Man vs. the Supernatural: a hero is challenged by supernatural forces or the unknown.

Man vs. God: a hero is challenged by divine forces or religious or spiritual conviction or belief.

Man vs. Technology: a hero is challenged by machines, technology, or science; this is a common theme in science fiction.

Thirty-Six Dramatic Situations

All plots follow some basic patterns. Georges Polti summarized plots types in his book The Thirty-Six Dramatic Situations.

Supplication: Elements - a Persecutor; a Supplicant; and a Power in authority, whose decision is doubtful.

Deliverance: Elements - an Unfortunate, a Threatener, a Rescuer.

Crime Pursued by Vengeance: Elements - an Avenger and a Criminal

Vengeance Taken for Kindred Upon Kindred: Elements - Avenging Kinsman; Guilty Kinsman; Remembrance of the Victim, a Relative of Both

Pursuit: Elements - Punishment and Fugitive

Disaster: Elements - a Vanquished Power; a Victorious Enemy or a Messenger

Falling Prey to Cruelty or Misfortune: Elements - an Unfortunate; a Master or a Misfortune

Revolt: Elements - Tyrant and Conspirator

Daring Enterprise: Elements - a Bold Leader; an Object; an Adversary

Abduction: Elements - the Abductor; the Abducted; the Guardian

The Enigma: Elements - Interrogator, Seeker and Problem

Obtaining: Elements - a Solicitor and an Adversary Who is Refusing, or an Arbitrator and Opposing Parties

Enmity of Kinsmen: Elements - a Malevolent Kinsman; a Hatred or Reciprocally Hating Kinsman

Rivalry of Kinsmen: Elements - the Preferred Kinsman; the Rejected Kinsman; the Object

Murderous Adultery: Elements - Two Adulterers; a Betrayed Husband or Wife

Madness: Elements - Madman and Victim

Fatal Imprudence: Elements - The Imprudent; the Victim or the Object Lost

Involuntary Crimes of Love: Elements - the Lover, the Beloved; the Revealer

Slaying of a Kinsman Unrecognized: Elements - the Slayer, the Unrecognized Victim

Self-Sacrifice for an Ideal: Elements - the Hero; the Ideal; the 'Creditor' or the Person or Thing Sacrificed

Self-Sacrifice for Kindred: Elements - the Hero; the Kinsman; the 'Creditor' or the Person or Thing Sacrificed

All Sacrificed for Passion: Elements - the Lover, the Object of the Fatal Passion; the Person or Thing Sacrificed

Necessity of Sacrificing Loved Ones: Elements - the Hero; the Beloved Victim; the Necessity for the Sacrifice

Rivalry of Superior and Inferior: Elements - the Superior Rival; the Inferior Rival; the Object

Adultery: Elements - a Deceived Husband or Wife; Two Adulterers

Crimes of Love: Elements - The Lover, the Beloved

Discovery of the Dishonour of a Loved One: Elements - the Discoverer; the Guilty One

Obstacles to Love: Elements - Two Lovers, an Obstacle

An Enemy Loved: Elements - The Beloved Enemy; the Lover; the Hater

Ambition: Elements - an Ambitious Person; a Thing Coveted; an Adversary

Conflict With a God: Elements - a Mortal, an Immortal

Mistaken Jealousy: Elements - the Jealous One; the Object of Jealousy; the Supposed Accomplice; the Cause or the Author of the Mistake

Erroneous Judgement: Elements - The Mistaken One; the Victim of the Mistake; the Cause or Author of the Mistake; the Guilty Person

Remorse: Elements - the Culprit; the Victim or the Sin; the Interrogator

Recovery of a Lost One: Elements - The Seeker; the One Found

Loss of Loved Ones: Elements - A Kinsman Slain; a Kinsman Spectator; an Executioner

Suspense

Roland Barthes developed the concept that every narrative is interwoven with five codes that keep readers interested in a story. The first two codes involve ways of creating suspense in narrative.

The Hermeneutic Code

The hermeneutic code refers to plot elements that, because they are unexplained, the reader wants resolved. For example, in a detective story, a crime is exposed or postulated, and the remainder of the narrative is devoted to answering questions raised by the initial event.

The Proairetic Code

The proairetic code refers to plot events that imply further narrative action. For example, a story character confronts an adversary, and the reader wonders what the consequence of this action will be. Suspense comes from action rather than from a reader's wish to have mysteries explained.

Dramatic Structure

Dramatic structure refers to the parts of a plot that define the story's progression from introduction to conclusion.

Exposition

The Exposition provides background information that situates the story

Rising Action

Rising action refers to the period after the exposition, when the conflict is introduced. Generally, the protagonist faces more conflict or obstruction until a climax is reached and the conflict is resolved. Rising action often makes up most of a story.

Climax

The Climax is the point of highest tension or drama in a story. It is the critical point where the protagonist reaches a point of no return; he must make decisions and take action that fix the outcome of the story.

Peripeteia

Peripeteia is the turning point where the protagonist's circumstances reverse, and it becomes evident that the protagonist will succeed. This is the point of passage from evil to good, from dark to light, from ignorance to knowledge, from doubt to clarity.

Falling Action

Falling action that follows the climax and turning point gradually leads to the denouement or catastrophe. In tragedies, the hero's fortunes decline.

Dénouement

The denouement is the set of events that conclude the story. Conflicts are resolved, and the characters’ situation returns to a perceived normal state. The reader feels a sense of catharsis, or release of tension and anxiety. A denouement is the unravelling, or untying, of a plot’s complexities.

  NARRATOLOGY
What is
. Narratology ?


Narrative Structure
Plot
Codes
Temporal
Style

The Narrator
Corporal Form
Physical Position
Narrator's Bias
Grammatical
. Position


Literary Devices
Plot
Character
Setting
Continuity
Rhetoric

Characters
Characterization
Stock Characters
         
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